<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>3ds Max · 特效学习室 on ALOWHIT</title><link>https://blog.alowhit3r.net/learn/</link><description>Recent content in 3ds Max · 特效学习室 on ALOWHIT</description><generator>Hugo -- gohugo.io</generator><language>zh-hk</language><managingEditor>alowhiter0321@outlook.com (alowhiter)</managingEditor><webMaster>alowhiter0321@outlook.com (alowhiter)</webMaster><copyright>© 2026 alowhiter</copyright><atom:link href="https://blog.alowhit3r.net/learn/index.xml" rel="self" type="application/rss+xml"/><item><title>Open Cylinder · Gradient Ramp</title><link>https://blog.alowhit3r.net/learn/course01/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course01/</guid><description/></item><item><title>Cellular · Composite masks</title><link>https://blog.alowhit3r.net/learn/course02/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course02/</guid><description/></item><item><title>Cylinder texture animation</title><link>https://blog.alowhit3r.net/learn/course03/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course03/</guid><description/></item><item><title>Circular ripple · rings and broken details</title><link>https://blog.alowhit3r.net/learn/course04/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course04/</guid><description/></item><item><title>Circular ripple · blue color and opacity</title><link>https://blog.alowhit3r.net/learn/course05/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course05/</guid><description/></item><item><title>Linear water · Gradient Ramp and Smoke</title><link>https://blog.alowhit3r.net/learn/course06/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course06/</guid><description/></item><item><title>Water surface · layered maps</title><link>https://blog.alowhit3r.net/learn/course07/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course07/</guid><description/></item><item><title>Water drop · geometry and material</title><link>https://blog.alowhit3r.net/learn/course08/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course08/</guid><description/></item><item><title>Plane texture · render output</title><link>https://blog.alowhit3r.net/learn/course09/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course09/</guid><description/></item><item><title>Tornado shape · UV and stripes</title><link>https://blog.alowhit3r.net/learn/course10/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course10/</guid><description/></item><item><title>Tornado · crossing stripe layers</title><link>https://blog.alowhit3r.net/learn/course11/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course11/</guid><description/></item><item><title>Tornado · opacity and color</title><link>https://blog.alowhit3r.net/learn/course12/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course12/</guid><description/></item><item><title>Particle Flow · source and object shapes</title><link>https://blog.alowhit3r.net/learn/course13/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course13/</guid><description/></item><item><title>Particle Flow · shape instances</title><link>https://blog.alowhit3r.net/learn/course14/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course14/</guid><description/></item><item><title>Particle Flow · events and scale</title><link>https://blog.alowhit3r.net/learn/course15/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course15/</guid><description/></item><item><title>Particle Flow · fog material and render</title><link>https://blog.alowhit3r.net/learn/course16/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course16/</guid><description/></item><item><title>Flame reference and shape analysis</title><link>https://blog.alowhit3r.net/learn/course26/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course26/</guid><description/></item><item><title>Noise · black-and-white flame shapes</title><link>https://blog.alowhit3r.net/learn/course27/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course27/</guid><description/></item><item><title>Noise animation and render output</title><link>https://blog.alowhit3r.net/learn/course28/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course28/</guid><description/></item><item><title>Gradient Ramp · flame mask</title><link>https://blog.alowhit3r.net/learn/course29/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course29/</guid><description/></item><item><title>Flame · elongated procedural texture</title><link>https://blog.alowhit3r.net/learn/course30/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course30/</guid><description/></item><item><title>Flame · layers and warm colors</title><link>https://blog.alowhit3r.net/learn/course31/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course31/</guid><description/></item><item><title>Scene lighting · cylinder tests</title><link>https://blog.alowhit3r.net/learn/course32/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course32/</guid><description/></item><item><title>Lighting · procedural color tests</title><link>https://blog.alowhit3r.net/learn/course33/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course33/</guid><description/></item><item><title>Flame · lighting and animation output</title><link>https://blog.alowhit3r.net/learn/course34/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course34/</guid><description/></item><item><title>Fireball · scene and elongated geometry</title><link>https://blog.alowhit3r.net/learn/course35/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course35/</guid><description/></item><item><title>Fireball · tapered tail</title><link>https://blog.alowhit3r.net/learn/course36/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course36/</guid><description/></item><item><title>Fireball · UV and grayscale texture</title><link>https://blog.alowhit3r.net/learn/course37/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course37/</guid><description/></item><item><title>Fireball · color and motion</title><link>https://blog.alowhit3r.net/learn/course38/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course38/</guid><description/></item><item><title>Fireball · opacity and flame pattern</title><link>https://blog.alowhit3r.net/learn/course39/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course39/</guid><description/></item><item><title>Fireball · gradient layers</title><link>https://blog.alowhit3r.net/learn/course40/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course40/</guid><description/></item><item><title>Fireball · animated texture</title><link>https://blog.alowhit3r.net/learn/course41/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course41/</guid><description/></item><item><title>Fireball · deformed model and shader</title><link>https://blog.alowhit3r.net/learn/course42/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course42/</guid><description/></item><item><title>Fireball · inner and outer layers</title><link>https://blog.alowhit3r.net/learn/course43/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course43/</guid><description/></item><item><title>Studio · units and curved backdrop</title><link>https://blog.alowhit3r.net/learn/course44/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course44/</guid><description/></item><item><title>Studio · lighting and material comparison</title><link>https://blog.alowhit3r.net/learn/course45/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course45/</guid><description/></item><item><title>Specular and Falloff tests</title><link>https://blog.alowhit3r.net/learn/course46/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course46/</guid><description/></item><item><title>Falloff · camera and lighting tests</title><link>https://blog.alowhit3r.net/learn/course47/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course47/</guid><description/></item><item><title>Falloff · mapped contrast</title><link>https://blog.alowhit3r.net/learn/course48/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course48/</guid><description/></item><item><title>Cellular · layered sphere material</title><link>https://blog.alowhit3r.net/learn/course49/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course49/</guid><description/></item><item><title>Scene · backdrop and lighting</title><link>https://blog.alowhit3r.net/learn/course50/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course50/</guid><description/></item><item><title>Sphere · geometry and material</title><link>https://blog.alowhit3r.net/learn/course51/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course51/</guid><description/></item><item><title>Sphere · UV and Gradient Ramp</title><link>https://blog.alowhit3r.net/learn/course52/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course52/</guid><description/></item><item><title>Gradient Ramp · noise and animation</title><link>https://blog.alowhit3r.net/learn/course53/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course53/</guid><description/></item><item><title>Animation · Curve Editor</title><link>https://blog.alowhit3r.net/learn/course54/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course54/</guid><description/></item><item><title>Sphere animation · timing and scale</title><link>https://blog.alowhit3r.net/learn/course55/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course55/</guid><description/></item><item><title>Layered effect · masks and color</title><link>https://blog.alowhit3r.net/learn/course56/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course56/</guid><description/></item><item><title>Cylinder effect · spiral pattern and layers</title><link>https://blog.alowhit3r.net/learn/course57/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>alowhiter0321@outlook.com (alowhiter)</author><guid>https://blog.alowhit3r.net/learn/course57/</guid><description/></item></channel></rss>