{
  "stages": [
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      "V_Tiling": 1.0,
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      "amount": 0.0,
      "size": 3.0,
      "noise_type": 1,
      "phase": 0.0,
      "shader_class": "ai_standard_surface",
      "opacity_connection": "Course10_Opacity_Gradient22"
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    {
      "file": "https://github.com/alowhit/alowhit.github.io/releases/download/vfx-source-videos-2026-11/project-a4e170daec9fd6d3-07_Spiral_Opacity.max",
      "reopened": true,
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      "V_Tiling": 1.0,
      "W_Angle": 45.0,
      "amount": 0.0,
      "size": 3.0,
      "noise_type": 1,
      "phase": 0.0,
      "shader_class": "ai_standard_surface",
      "opacity_connection": "Course10_Opacity_Gradient22"
    },
    {
      "file": "https://github.com/alowhit/alowhit.github.io/releases/download/vfx-source-videos-2026-11/project-3519ffd807862594-08_Fractal_Opacity.max",
      "reopened": true,
      "U_Tiling": 3.0,
      "V_Tiling": 1.0,
      "W_Angle": 45.0,
      "amount": 0.05000000074505806,
      "size": 3.0,
      "noise_type": 1,
      "phase": 0.0,
      "shader_class": "ai_standard_surface",
      "opacity_connection": "Course10_Opacity_Gradient22"
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  ],
  "flag_count": 10,
  "flags": [
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      0
    ],
    [
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    ],
    [
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      255
    ],
    [
      26,
      255
    ],
    [
      39,
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    ],
    [
      59,
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    ],
    [
      67,
      255
    ],
    [
      78,
      255
    ],
    [
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    ],
    [
      100,
      0
    ]
  ],
  "confirmed": [
    "U Tiling3 V Tiling1 W Angle45 at1507s",
    "Linear gradient and interpolation",
    "Opacity connection",
    "Noise Amount0.05 Size3 Fractal at1620s",
    "white flags26 at1560s and78 at1440s",
    "Emission0 at1740s"
  ],
  "estimated": [
    "remaining flag positions and colors from gradient appearance"
  ],
  "supplements": [
    "Base0.8 Specular0.2 and pale blue tint",
    "diagnostic lighting,camera and background",
    "Noise modifier Phase0to100 keys remain supplemental"
  ],
  "pending": [
    "exact UV edits",
    "teacher material weights and tint",
    "texture animation keys",
    "scene backdrop",
    "later crossing-layer material",
    "particles,FumeFX and assessment"
  ]
}