Today I am making card assets, focusing on reproducing the information displayed on the original game’s cards.
First, I need to identify the basic information shown on screen. I will start with the elements used by 星使牌.

After two hours of work, I produced these assets and adjusted the card UI framework that I will use later.

I referred to the newer UI to add a frame for the Damage stat and adjust the placement of some information. For the overall style, however, I still want to recreate the older UI that I have available as a reference.

I am running out of time today. Later, I will also add the information panels for 星術牌 and 星神牌.
I would also like to try a holographic foil effect for card rarity. It is not a priority, so I will leave that shader for a later stage.
Next Time#
I will probably write the basic card information setup script and standardize how the information is displayed. Then I will try recreating the game’s cards one by one, building a card database around that goal.

